![]() Gneisenau while closing on the carrier, has strayed into Acasta's torpedo range. Aircraft can no longer land, and loiter in the air.ĭestroyers Ardent and Acasta is trying to protect Glorious by laying smoke. Glorious has taken a lot of damage and is burning. The Glorious launches Swordfish aircraft, but they stay away from the german ships. Glorious sustains a hit from the german battlecruisers. The Gladiator patrols around the carrier. The game displays more info when right clicking on the selected ship in the left panel.īy clicking the large ship button, you get a nice profile picture of the selected ship.Ī Gloster Gladiator has just taken off from the Glorious. On the large map zoom levels, the texture gives way for better readability. Names and other features showing can be toogled on or off. Very nice ship models! The game also has many zoom levels, this being the closest one. There are other reviews out there, going in better detail on the content, but I can highly recommend this game for any fans of big ship action in WW2! Following are some pictures of the battle between Scharnhorst / Gneisenau and the aircraft carrier Glorious, as well as some random game shots featuring my ocean mod. And as a real time WW2 naval action strategy game, it is most welcome addition. The game runs like a dream, due to its low graphic demands. ![]() I will make an upload for this mod later. If you compare with the screenshots on the official website, you will see in my shots below that I have already made a small mod for it, changing all the different ocean state graphics for more realistic ones, with more natural and realistic coloring. Luckily, like many WDS/HPS titles, the formats are open and moddable. They does not look anything like the atlantic ocean, in which the game is supposed to be set. They seem to be the same signal blue of the other naval campaign games, and stand out harshly. Sounds are very good, cannons are heavy and the feeling of WW2 naval action is definately there! One aspect I felt were off was the ocean graphics themselves. The UI is very much like other wargames from WDS/HPS, clean and intuitive. ![]() I find this title very enjoyable, and the representations of my favorite ships and naval engagements are very good. A very fun aspect of the game is the aircraft mission assignment, which involves a bit more managing. While not a deep simulator of single ship operation by any means, you have overall good control of your groups or ships actions, without micromanaging a lot small details on single ships. ![]() The time can be speeded up to 10X, and the press of a button brings you back to real time. It simulates a number of famous battles, playable from both sides. The ship and plane models in particular are very pretty, as are the clouds, and the representations of weapons are understandable and clear, if a little small. Kriegsmarine is a real time, pausable naval strategy game, with realistic gameplay, and clean and detailed overhead graphics. I recently got to check out this title, and I must say that this is a really nice wargame from WDS, who has carried on the legacy of the excellent old HPS series and John Tillers games. I just wanted to share my initial experience with Naval Campaigns: Kriegsmarine from Wargame Design Studio, and share a pictorial of one of the included battles. ![]()
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