These can be used as a weapon if you equip them in you inventory bar. Leave your workshop, and if you look to the stone wall opposite your workshop, you'll find a blue treasure chest. When you leave your Workshop, you should notice that there's a mail icon above your mailbox. You'll be able to find the building easily enough, as the name is above the entrance, and on the mini-map will be a gold star. The Commerce Guild is in Portia, just north of your Workshop/house. This mission automatically starts on the second day. You'll also have unlock the following for arriving at Portia. Once you've said goodbye, your character will automatically go to bed. Presley will tell you to visit the Portia Commerce Guild tomorrow. Once there, you'll receive a letter and the Workshop Handbook. You'll then meet Presley, and he'll take you to your workshop. Any icons on the calendar refer to festivals and special events. The calendar has four seasons, each with 28 days. When you start the game, you'll be able to customize your character, and then you'll pick a birthday. The Fishing Rod & the Fishing Day Festival.Present for the Celebration & the Day of the Bright Sun Festival.Missions Outside of the Main Story Timeline Missable Achievement Preparation - City Transport.Strange Lenses and Color-Blind Correction Glasses.Mysterious Data Disc and Mysterious Data Disc 2.Secondary Missions that should naturally occur during the main story are also included, but bear in mind that when they actually start may vary between players. If a mission triggers multiple main missions, this will be indicated. Spoiler tags have been used just to help manage the amount of information.īelow is the Table of Contents with all of the Main Missions in chronological order.Failing missions will affect your relationships with people. If it does, prioritise it over any that do not have time limits. If you start any mission, look to see if it has a time limit.From the get go, the most important by far are Pinky, Phyllis and Gust. You should start working on relationships with everyone listed in the Important NPC Relationships as soon as you can.There are a couple of missions listed here that may not trigger until later/earlier than listed here.Not every secondary mission is listed here.This page has the Main Missions you need to complete, along with some other Secondary Missions that I found triggered along the way.Ursprünglich geschrieben von Neeeeeeeeeeeko:As a bit of a precursor to the story walkthrough, here are a few things you should take into consideration: It all happens through Antoine, and you can turn them into him anytime, not just while the guild is open. There's nothing to be unlocked to do those commissions. By mid to late game, these are the ones you'll want to beat Higgins to anytime they are posted. The quests for outside regions are very lucrative and give a lot of town rep points, but they are also some of the harder commissions you'll find on that board, so if you're fairly new and not really set up in the game, they can take days longer to complete. They also mention turning them in to Antoine on the flyer itself. If you read through those commission quests in your missions tab, they'll all say to turn in to Antoine at the Commerce Guild. Oh, thanks, in my comission i had to do a dee-dee stop to sandrock, but i reload my game because i saw that sandrock is locked for me -n- this game is confuse sometimes Ursprünglich geschrieben von Tamika:Have not got that far since starting over but you have to follow the main quests and Mint will show up and help with building a bridge to the desert and the road to Sandrock.
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